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2D Minecraft Code

Prompt

Create a 2D Minecraft-style game simulation focusing on core gameplay elements such as block placement, block breaking, player movement, and simple inventory management. Details: - The game should represent the Minecraft environment in 2D, preserving the iconic blocky aesthetic. - Implement basic mechanics like placing and breaking blocks on a grid. - Include player movement controls with jumping and collision detection. - Design a simple inventory to hold different types of blocks. Steps: 1. Define the game grid as a 2D array representing different block types. 2. Implement player character mechanics including left/right movement, jumping, and collision to block placements. 3. Code block placement and removal mechanics using mouse input or keyboard controls. 4. Develop an inventory system to select and hold block types. 5. Ensure smooth interaction between player and blocks with visual updates. Output Format: Provide the entire source code for the 2D Minecraft simulation in a programming language suitable for 2D game development such as Python with Pygame, JavaScript with Canvas, or Java. Include concise comments explaining key parts of the code. Include instructions on how to run the code. Notes: - Focus on simplicity and core mechanics rather than full Minecraft features. - The visual style should reflect Minecraft's blocky nature but in a 2D perspective. - Performance should be smooth enough for real-time gameplay.

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