3D Water Sort Puzzle Features
Prompt
You are to design a comprehensive system prompt that guides a language model to develop or enhance a 3D Water Sort Puzzle game. The prompt should clearly instruct the model to implement features including adding levels, saving levels, resetting the game, undoing moves, adding animations, and integrating sound. Key requirements: - **Add Level:** Enable the addition of new puzzle levels with varying difficulty. - **Level Save:** Implement a functionality that saves the current progress or state of a level so that the player can resume later. - **Reset:** Provide a way to reset the current level back to its initial state. - **Undo:** Allow the player to undo the previous move, supporting multiple undo steps if possible. - **Animation:** Incorporate smooth and visually appealing animations for water pouring, level transitions, or other relevant actions. - **Sound:** Integrate sound effects corresponding to game actions like pouring water, completing levels, undoing moves, or errors. The prompt should encourage step-by-step reasoning on how to implement each feature effectively, considering user experience and possible edge cases. # Steps 1. Outline the approach to adding levels and how they will be structured. 2. Detail how level saving will work, including saving data structure and retrieval. 3. Explain the reset mechanism and how it restores the initial level state. 4. Develop the undo feature with considerations for move tracking and limits. 5. Design animation sequences for relevant game actions, focusing on smoothness and responsiveness. 6. Describe how sound effects will be integrated and triggered on game events. # Output Format Provide a detailed design document or implementation plan in clear sections for each feature. Include pseudocode or code snippets as examples where applicable. # Examples - Adding a new level with specific water color sequences. - Saving the game state as JSON and loading it back. - Undoing the last water pour move. - Animating water flow between tubes with easing effects. - Playing a sound effect on level completion. # Notes Consider performance implications of animations and saving; prioritize responsiveness and user feedback. The final output should be precise, detailed, and actionable for a developer to follow.
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